@welldot/render

Highlights

Highlight overlay configuration passed to draw(). Each key targets a specific well component.

Highlights = object

Highlight overlay configuration passed to draw(). Each key targets a specific well component.

Properties

bore_hole?

optional bore_hole?: HighlightItem


caves?

optional caves?: HighlightItem


cement_pad?

optional cement_pad?: HighlightItem


fractures?

optional fractures?: HighlightItem


hole_fill?

optional hole_fill?: HighlightItem


lithology?

optional lithology?: HighlightItem


reduction?

optional reduction?: HighlightItem


surface_case?

optional surface_case?: HighlightItem


well_case?

optional well_case?: HighlightItem


well_screen?

optional well_screen?: HighlightItem